

Cells slots: Power Cell and Technique Cell.Unique Effects: Reloads 2 hammer ammo after dodging through an attack.Unique Effects: Heal for 300 whenever a Behemoth is staggered.Unique Effects: 20% damage vs Behemoth Heads.Unique Effects: Evading drops a trio of Ice Mines on a 30 second cooldown.Unique Effects: The fifth hit in a row deals +150% stagger damage.Unique Effects: Dealing damage has a chance (based on damage dealt) to grant a stacking, refreshing 40 health shield that lasts for 12s.Cells slots: Power Cell and Defense Cell.Unique Effects: +100 part damage on next hit after a dodge.Cells slots: Power Cell and Mobility Cell.The advantage of this weapon is that it is not linked to any element and will allow you to be versatile against all kinds of defenses found, as you can take advantage of its significant damage against all elements. Cells slots: Power Cell and Utility Cell.Using the extended magazine mode, you can give your hammer 6 additional ammo (for a total of 6), which will allow your weapon to hit faster once your magazine is empty. A good counterpart to the fact that the weapon is much slower. Your 250 extra damage points will arrive with the sixth consecutive move. The hammered version of the Hellion weapon allows you to achieve additional damage faster. Unique Effects: The sixth hit in quick succession deals 250 bonus damage and major blaze damage.Available only on Molten Edict weapon.Ĭurrently we highlight two hammers of the game that are very good for combat, these are: Inferno’s Burden Molten Edict: converts all explosive uses of ammo into fireball attacks.Mighty Landbreaker: loads ammo into the hammer before releasing, creating an aether vent that buffs players.

Concussive Salvo: loads ammo into the hammer before releasing, damage and interrupting behemoths.Closing a combo with a cannon shot will trigger an etheric shock, which instantly recharges the hammer and increases its ammunition.You can automatically reload a bullet by clicking the reload button when the animation of a melee attack is finished (Attention, this mechanic temporarily suspends the regeneration of the resistance).Each shot fired or triggered (expend a projectile to improve a melee attack) consumes resistance.Each attack can be improved by spending one of the cannon’s ammo, this will inflict more damage (so more damage per stun).The hammer has 3 combos, each consisting of three attacks. The hammerhead inflicts blunt damage, so with an incredible advantage to stun the behemoth. You can also charge a blast wave that requires the use of your hammer’s bullets. The dodge attack is fairly standard and provides additional range. The attacks differ depending on whether you are moving or fixed and depending on whether you are making vertical or horizontal attacks. The hammer consists of two weapons: a hammer with which to perform physical attacks and a cannon to hit the short-range Behemoth.
